Players place a wager on which of two hands
(the "Player" or the "Banker") will have a total point value closest to 9. Each
hand receives at least two cards but no more than three. Baccarat begins when
the shoe (containing eight decks of cards) is passed to the first player. The
first and third cards dealt from the shoe constitute the "Player's" hand, and
the second and fourth cards constitute the "Banker's" hand.
Face cards and
10s count as 0, aces count as 1, and all other cards count at face value. If
required, a third card is dealt to each hand according to specific rules
outlined in the chart. If the point value of the first two cards drawn for
either hand is 8 or 9, that is known as a "natural" and no additional cards will
be drawn. The hand with the highest point total closest to nine wins. Winning
bets are paid even money. However, a winning "Banker" bet pays a 5 percent
commission, which may be paid at any time during the game. If both hands result
in identical totals, the "Tie" bet wins, paying 8 to 1. When a "Tie" occurs, all
bets on the "Player" and the "Banker" are neither paid nor taken.
Foxwoods offers both Baccarat in which the players control the
cards, and Mini-Baccarat in which the Dealer controls the
cards.
Terminology
K, Q, J, 10 = 0
Ace =
1
All other cards = face value.
Examples
Jack + Ace = 1
9 + 5 =
4
(Note: 9 plus 5 equals 4 because only the last digit of the total number
counts.)
Rules ("Player")
When the first two
cards
total:
1,2,3,4,5,0 Draw
6,7 Stands
8,9 Stands
(Natural)
Rules ("Banker")
Banker
Having: Draws
When Player's Third Card
is:
3 1-2-3-4-5-6-7-9-0
4 2-3-4-5-6-7
5
4-5-6-7
6
6-7
7
8-9
Banker Having Does Not Draw
When Player's Third Card is:
3
8
4
1-8-9-0
5
1-2-3-8-9-0
6
1-2-3-4-5-8-9-0
7
Stands
8-9
Stands (Natural)
When the "Player" stands on 6 or 7, the "Banker" must draw on totals of
0,1,2,3,4, and 5 and stand on 6,7,8, and 9. The "Banker" must draw on totals of
0, 1, or 2, then observe the rules for "Banker.
Blackjack
Each player places a wager in the center of the betting circle.
The dealer then deals two cards to each player, face up. The dealer also
receives two cards, one face up, the other face down. Kings, Queens, Jacks, and
10s each count as 10. Aces count as either 1 or 11 as a player wishes. All
cards, 2 through 9, count at face value.
If your first two cards are an ace and 10 value card, you have
Blackjack and you are paid one and one-half times the wager (3 to 2) unless the
dealer also has Blackjack. You may not take a "hit" on a Blackjack. However, if
you don't have Blackjack, you may continue to draw cards attempting to total as
close to a score of 21 without exceeding it. If you do go over 21, you "break"
and lose the wager.
Dealers must take a "hit" on all totals of 16 or less.
Dealers must stand on all totals of 17 or higher.
Terminology
Split: When your first two cards have the
same point value, you have the option of splitting them into two separate hands.
You simply place an identical wager next to the original wager and the Dealer
will create two hands for you.
Multiple Splits: After
splitting the first time, if your next card is of the same point value, you now
have the option of splitting again (up to three times which results in a total
of four separate hands).
Note: Ten value cards and Aces may only be split
once.
Double Down: You match the original bet (or double down
for less) on the first two cards dealt and receive one additional card.
Double-down wagering is not permitted when the player has Blackjack, however.
You may double down on split hands as well, but certain exceptions
apply.
Push: When you and the dealer have equal point values at
the end of the hand this is a "push," and the wager is neither paid nor
taken.
Insurance: When the dealer's up card is an ace, you may
buy insurance, an additional amount equal or up to half of your original wager.
You may purchase insurance when you believe that the dealer's down card is a
ten-value card. If the dealer has Blackjack, the insurance wager pays 2 to 1. If
the dealer does not have Blackjack, the insurance wager loses and the game
continues. A Blackjack will beat a drawn point total of
21.
Even Money: If you have a Blackjack and the dealer has an
ace showing as the up card, you may elect to take "even money. The dealer will
then pay you "even money" (1 to 1) on your bet before he checks his/her
hand.
Surrender: After the dealer ensures that he/she does NOT
have a Blackjack, you may surrender half of your wager to leave the
hand.
Super Sevens: On clearly marked tables, you may wager an
additional $1.00 bet in the hope that you will be dealt one or more
7s.
Payout Chart
First Card 7 $3.00
First Two Cards
7s any suit $50.00
First Two Cards 7s same suit $100.00
First
Three Cards 7s any suit $500.00
First Three Cards 7s same
suit $5000.00
(If you split 7s of different suits, you will be paid $50.00 only. If you
split 7s of the same suit, you will be paid $100.00 only.)
Match the Dealer: On clearly marked tables, you may wager
an additional bet in the hope that one or both of your initial two cards match
the Dealers up card.
Payout Chart -- Match the Dealer --
Blackjack
1 Unsuited Match 4-1
2 Unsuited Matches 8-1
1
Suited Match 10-1
1 Unsuited and 1 Suited Match 14-1
2 Suited
Matches 20-1
Caribbean Stud
Poker
Caribbean Stud Poker is a variation of traditional 5-Card Stud
poker with odds for higher winning hands.
Place a bet known as the "ante" in
the appropriately marked betting circle. Players also make the optional $1
jackpot wager at this time.
The Dealer will then deal you and every other player five (5)
cards face down. They will also deal five (5) cards to themselves four (4)
face-down and one (1) face-up.
Look at your cards and decide on one of two options:
Fold You
lose your "ante" wager and that round is finished for you.
Play You place an additional wager in the bet
area, which must be double the amount of the "ante" wager.
The Dealer then
reveals his/her hand and compares it with each player's hand still in play
according to the standard Poker ranking of hands. The Dealer's hand must
"Qualify" with an Ace/King hand or better. If the Dealer's hand fails to
qualify, the player wins even money (1 to 1) on the amount of his/her "Ante"
wager and the "Back bet" is a standoff (Push). If the Dealer's hand does
qualify, and his/her hand is higher than the player's hand, that player loses
both the "Ante" and "Back bet" wagers. If the player's hand is higher, he/she
will win even money (1 to 1) on the "Ante" wager and a bonus amount based on the
"back bet" wager, up to a maximum payout of $5,000.
Caribbean Stud Bonus Payouts
One Pair or
Less 1 to 1
Two Pair 2 to 1
Three of a Kind 3 to
1
Straight 4 to 1
Flush 5 to 1
Full House 7 to 1
Four
of a Kind 20 to 1
Straight Flush 50 to 1
Royal Flush 100 to
1
Maximum Payout $5,000.00
Progressive Jackpot
The Progressive Jackpot wager
is $1 per hand. If you choose to play the jackpot feature of the game, you are
responsible for ensuring your Progressive Jackpot light is lit, as well as
notifying the dealer if you have been dealt a jackpot hand. Regardless of the
outcome of the poker hand, any player holding a jackpot hand who has wagered the
Progressive Jackpot will receive a bonus for that hand according to the
following chart:
Flush $50.00
Full House $100.00
Four of a
Kind $500.00
Straight Flush 10% of Jackpot
Royal Flush 100%
of Jackpot
Casino War
Return to your childhood; join in the fun. Yes, Foxwoods is
pleased to offer the great game of Casino War. It's fast; it's fun; the pace is
furious.
War is as simple a game as one could imagine. The dealer will
deal you one card face-up and one card face-up to him/herself. If your card is
higher than the dealer's card, you win. Should both you and the dealer match
cards, then you have the option of surrendering half your wager, or you may
choose to go to "War.
A Player also has the option to wager on the Tie. If
your card and the dealers card match, you win ten to one.
Craps
Foxwoods is now offering 3-4-5 Times Odds.
The object of Craps is to wager on potential combinations of
numbers being rolled either with "Sequence Bets" or "Roll Bets. To play, a
player will roll two dice directly down the center of the "Craps" table
attempting to hit the far wall of the table.
Terminology
The Pass Line:
WINS:
Shooter rolls 7 or 11 on the first or "Come Out"
Roll.
LOSES: Shooter rolls 2, 3, or 12.
Any other number
(4,5,6,8,9,10) becomes the POINT and must be rolled again
before a 7 is rolled in order to win.
The Don't Pass Line:
WINS:
Shooter rolls 2 or 3 on the first or "Come Out" Roll.
LOSES:
Shooter rolls 7 or 11 on the first or "Come Out" Roll. Push (tie): Shooter rolls
12.
Any other number (4,5,6,8,9,10) becomes the point. You win when the
shooter rolls a 7 before the point is repeated.
POINT: Any
other number (4,5,6,8,9,10). You win when the shooter rolls a 7 before the point
is repeated.
The Odds:
After the Point has been
established: You may take or lay odds in addition to your original
wager.
Pass
Odds
Don't Pass Odds
6 and 8 = 6 to
5
Lay 6 to win 5
5 and 9 = 3 to
2
Lay 3 to win 2
4 and 10 = 2 to
1 Lay 2
to win 1
Come and Don't Come Bets:
The same as Pass and Don't
Pass Line bets but may only be made after the shooter has established the point.
The dealer moves your bet to the appropriate number.
Place Bets:
A bet placed by the dealer any time after
the point is established on numbers 4,5,6,8,9 or 10 which must be repeated
before a 7 is rolled. Place bets do not count on come out
rolls.
Place Bet Odds:
6 and 8 = 7 to 6
5 and 9 = 7 to
5
4 and 10 = 9 to 5
Field Bet:
A one-roll bet that may be made on any roll.
If 3,4,9,10, or 11 rolls, you win even money (1 to 1). If 2 or 12 rolls, you win
double (2 to 1). A Field Bet is a "self-service" bet placed by you.
Let it Ride
"Let It Ride" is a simple but exciting game that follows the
standard rules of Poker. You place an equal wager in each of the three betting
circles marked "1", "2," and "3. The dealer then deals three cards to each
player face down and the dealer receives two community cards (placed face down
in front of the dealer) that all players use to complete their five-card hand.
Players then view their cards. If you think you have the beginning of a winning
hand, you say, "Let it ride. If not, you ask the dealer to push back the
bet.
The dealer then reveals the first of the community cards, which becomes
the fourth card in each player's hand. If you still feel confident, you say,
"Let it ride. If not, you tell the dealer to push back the bet. The dealer then
reveals the second community card, which completes all players' hands. Each
player who has a pair of 10s or better wins, and the better the hand, the higher
the payouts. (See chart below.)
Basic Pay Table
Royal Flush 1000 to 1
Straight Flush 200 to
1
Four of a Kind 50 to 1
Full House 11 to 1
Flush 8 to
1
Straight 5 to 1
Three of a Kind 3 to 1
Two Pair 2 to
1
Pair of 10s or better 1 to 1
Bonus Play:
After placing three equal bets, you may add
a dollar to "light up" the bonus spot. That automatically enters you into a
chance for BONUS payments for a hand of "two pair" or
better.
Bonus Pay Table
Royal Flush $20,000.00
Straight
Flush $2,000.00
Four of a Kind $100.00
Full
House $75.00
Flush $50.00
Straight $25.00
Three of a
Kind $8.00
Two Pair $4.00
Money Wheel
The Money Wheel is perhaps the easiest of all casino games to
play. You simply place a wager on the number of your choice. The dealer then
spins the Wheel, and the number on which it stops is the winning number. All
bets must be placed before the dealer spins the Wheel. You may bet on as many
numbers as you wish.
Basic Pay Table
A Bet
On
Pays
1
1:1
2
2:1
5
5:1
10 10:1
20 20:1
JOKER
40:1
FOXWOODS 40:1
Pai Gow
Poker
Pai Gow Poker combines the elements of the ancient Chinese game
of Pai Gow and the American game of Poker. It is played with a traditional deck
of 52 playing cards plus one joker. The joker may be used only as an Ace or to
complete a straight, a flush, or a straight flush. Players also have the option
to bank bets against all other players. However, the house must bank alternate
hands.
Ranking the Hands
The value of hands is
based on basic poker rankings. Each player is dealt seven cards that you arrange
to make two hands: a two-card hand and a five-card hand. The five-card hand must
be a higher ranking poker hand than the two-card hand. (If the two-card hand is
a pair of sevens, for example, the five-card hand must be at least a pair of
sevens or higher.)
Object of the Game
The goal of Pai Gow Poker
is for both of your hands to win. If you win one hand but lose the other, that
is considered a "push" and you neither win nor lose. When both of your hands are
higher than the dealer's or player/banker's hand, you win even money less a 5
percent commission.
Play of the Game
The "Shuffle Master"
displays a random number on the indicator that determines who receives the first
hand. Each hand is dealt face down. You then arrange your cards into a two-card
low hand and a five-card high hand, as described in "Ranking the Hands. The
dealer does not display his/her cards until all players have set their hands
face down in the designated spaces. Each player's hand is then compared to the
dealer's hand.
Rules to Remember
Once the dealer exposes
his/her cards, players cannot touch their cards. Players are not permitted to
expose their hands or discuss them with other players. Any player's hand that is
set incorrectly automatically loses. You are responsible for arranging your own
hand and should do so with care. Foul hands are: A) two-card hand higher than
five-card hand, and B) the wrong number of cards in the
hands.
Pai Gow Poker Rankings
Five Aces
Royal
Flush
Straight Flush
Four of a Kind
Full House
Flush
Straight
Three of a Kind
Two Pair
One Pair
High Card
Pai
Gow Poker Terminology
Pai Gow Poker House Way
No Pair:
Place the second and third highest
cards in front.
One Pair:
Pair in back, highest two other
cards in front.
Two Pair:
Big Pair is Aces, Kings, Queens, Jacks: Place
small pair in front.
Big Pair is 10s, 9s, 8s, 7s: Place both
pair in back if you can: Put an Ace in front, otherwise split.
Big
Pair is 6s, 5s, 4s, 3s: Place both pair in back if you can: place a
King or higher in front: otherwise split.
Three Pair:
Place high pair in
front.
Three of a Kind:
Aces:
Place an Ace and the next highest card in front.
Kings and
below: Place three of a kind in back, two highest cards in
front.
Two Sets:
Place pair from higher set in
front.
Straight, Flush, Straight Flush:
With No
Pair: Place the two highest cards in front that will leave any complete
hand in back.
With One Pair: Place highest possible two
cards (pair or no pair) in front that will leave any complete hand in
back.
Exception: With an Ace and a pair of Kings,
Queens, Jacks or 10s, play the Ace in front and pair in back if front hand can
be improved.
With Two Pair: Play according to two-pair
strategy.
With Three of a Kind: Place complete hand in
back, pair in front.
Full House:
Put highest permissible pair in
front.
Four of a Kind:
Aces, Kings, Queens, Jacks:
Always split.
10s, 9s, 8s, 7s: Play four of a kind in back if you can; put at
least a King up front; otherwise split.
6s and below: never
split.
Four of a Kind with a Pair (or Three of a
Kind):
Play the pair in front.
Five Aces:
Place pair of Aces
in front, unless a pair of Kings can be played in front.
Pai Gow Tiles
Pai Gow which literally translated from Chinese means
"Cards-Nine" is the forerunner of American dominoes. The 32 dominoes used in Pai
Gow are mixed or shuffled by the house dealer. The dominoes are placed in eight
stacks of four each. The dealer and up to six players each receive one stack
(four dominoes).
The Object
With the four dominoes dealt, you will make
two combinations that both total closest to nine. The object in setting both
combinations is to have them both higher than the two combinations of the hand
against which you are playing.
The Deal
Pai Gow is a complex rotating bank game. The
bank is offered to each player in turn, counterclockwise. The player has the
option of either accepting the bank or passing it to the next player. The banker
begins the game by rolling three dice, the total of which determines which
player receives the first set of dominoes. (Starting from the bank, the dealer
counts counterclockwise.) Each player receives four dominoes and plays two hands
simultaneously, a high hand and a low hand. Both hands must be higher than the
banker's hand to win. If one hand is higher and the other lower, it is a push.
If both of your hands are lower than the banker's hand, you lose. A complex
ranking system determines the value of each hand. First, is a pair. Second, is a
12 or 2 with a 9. Third, 12 or 2 with an 8, then as close to 9 as
possible.
Ranking Combinations
You will need to memorize or refer
to the chart for the first sixteen rankings. The highest is the "Supreme"
combinations, called in Chinese, "Jee Joon" domino three (red 1, white 2) and
domino six (white 2, red 4). The second of sixteen rankings are pairs or "Bo.
Pairs do not follow a number sequence from highest to lowest or vice versa. The
pairs are actually symbols to the Chinese. For example, the second highest
ranking is the pair of twelves called, "Double Heaven. The third ranking is the
pair of twos called, "Double Earth. The fourth ranking is the pair of red eights
or "Double People," etc. (See Chart.)
The thirteenth to sixteenth ranking
pairs are not identical dominoes; they are known as pairs.
After the pair
ranking, the best combinations are the "Wong" (King), which is the twelve
(Heaven) and any nine. This ranking is followed by the dominoes two (Earth) and
the nine. Next is the "Gong" (Steel), which is the twelve (Heaven) and any eight
followed by the two (Earth) and any eight.
When Bo (pairs), Wong, or Gong
combinations cannot be made, the next combinations are ranked from nine to zero.
These are the most common rankings and represent the basis of the game of Pai
Gow (Cards-Nine). For example, the two dominoes 10 and 9 make a 9. The 11 and 4
make a 5. The 11 and 9 make a zero.
When the player and banker have two
dominoes totaling the same number, the combination with the higher "single
ranking" wins the hand.
For example: Player One has a higher-ranking hand with the
white 10 than Player Two with the white 11.
Wild Dominoes
The 3 and 6
dominoes that make the "Supreme" combinations (Jee Joon) are "wild dominoes. The
3 can be used as a 3 or a 6. The 6 can be used as a 6 or 3. For example,
dominoes 6 and 4 make zero; however, this 6 can be used as a 3, which makes 7, a
better combination.
Roulette
Players may wager on the number(s), combination of numbers, or
color they think the spinning ball will land on in the Roulette Wheel. Each
player receives his/her own distinct color chips that are good only at the table
at which they are issued. The specific value of each color is established when a
player "buys in. You must trade them for value chips before leaving that table.
Players may continue to place bets until the dealer announces, "No more
bets.
Foxwoods offers both Single Zero Roulette and Double Zero
Roulette.
Straight-up: All numbers, zero and double zero (35
to 1)
Column bet: Any of the 12 numbers in the column bet
(2 to 1)
Dozen: 1-12, 13-24, 25-36 (2 to 1)
Red
or Black: The color on the number corresponds to color bet (1 to 1)
Odd or Even: All odd numbers or all even numbers (1 to 1)
All numbers 1-18 or 19-36 (1 to 1)
Split: Either of the two numbers split (17 to 1)
Street: Any of the three numbers in the row bet (11 to 1)
Corner: Any of the four numbers forming the corner (8 to 1)
Top Line: 0, 00, 1, 2, and 3 (6 to 1)
Line
Bet: Any of the six numbers in the two rows bet (5 to 1)
Sic Bo
Sic Bo is a dice game played with three dice contained within a
shaker. The object of the game is to wager on how the dice will land. Each of
the three dice is numbered 1 through 6, and the layout has betting area for
eight (8) types of wagers.
Types of Sic Bo Wagers
Three of a
Kind: All dice have the same specific numeric value.
Two of
a Kind: Two or three dice have the same specific numeric value.
Any Three of a Kind: All dice have the same numeric value.
Total Value Bet: The total of all numeric values equals the
number wagered.
Two Dice Combination: At least two of the
dice have the specific but different numeric values that were wagered as a
combination. (In other words, of the three dice displayed, two of them must
match exactly the combination wagered.) At no time is a two-dice combination
paid more than 5 to 1.
Small Bet: If three of a kind does
not occur and the total of all numeric values is less than 11.
Big
Bet: If three of a kind does not occur and the total of all numeric
values is more than 10.
One of a Kind: If one or more of
the numeric values equal the number wagered
Note: The odds on Sic Bo wagers range from 180
to 1 for a Specific Three of a Kind to Even Money (1 to 1) for the Small or Big
Bets.
Spanish 21
Spanish 21 is a variation of Blackjack combining the excitement
of a Blackjack game with the multiple payoffs of a slot machine. Spanish 21 is
similar to Blackjack with numerous options providing more fun and more ways to
win. All cards count as face value except Kings, Queens, and Jacks, which always
count as 10. Aces count as either 11 or 1.
The game itself is played with eight (8) Spanish Decks. A
Spanish Deck is a standard deck of cards with the 10s removed. Each player
places a wager in the center of the betting circle. The dealer then deals two
cards to each player face up. The dealer also receives two cards, one face up,
the other face down.
If your first two cards are an ace and 10 value card,
you have Blackjack and you are paid one and one-half times the wager (3 to 2).
However, if you don't have Blackjack, you may continue to draw cards attempting
to total as close to a score of 21 without exceeding it. If you do go over 21,
you "break" and lose the wager.
Dealers must take a "hit" on all totals of 16
or less. Dealers must stand on all totals of 17 or higher.
A Players
Blackjack always beats a Dealers Blackjack and is paid 3 to 2 odds. A Players
total of 21 always beats a Dealers total of 21. Certain Player 21 totals result
in a Bonus 21 Payout.
Match the Dealer:
In addition to
the regular bet, a Player may place a side bet on the possibility that either of
his/her first two cards will match exactly the Dealers up card in rank. These
matches can be either suited or non-suited, creating five possible
payoffs.
Spanish 21 Terminology
Split: When your first two cards
have the same point value, you have the option of splitting them into two
separate hands. You simple place an identical wager next to the original wager
and the Dealer will create two hands for you.
Multiple
Splits: After splitting the first time, if your next card is of the
same point value, you now have the option of splitting again up to three times
which results in a total of four separate hands including ten value cards and
Aces.
Double Down: You match the original bet (or double
down for less) on any number of cards as long as the total does not exceed 21.
Double-down wagering is not permitted when the player has Blackjack, however.
You may double down on split hands as well, but certain exceptions apply. Double
Down Rescue: You may choose to rescue (take back) the double down portion of the
bet and forfeit the original bet. Double downs that have been broken (exceeded
21) may not be rescued.
Push: When you and the dealer have
equal point values at the end of the hand this is a "Push, and the wager is
neither paid nor taken.
Insurance: You may bet up to
one-half of your original bet when the dealers up-card is an Ace even if you
have a paid blackjack.
Surrender: After the dealer ensures
that he/she does NOT have a Blackjack, you may surrender half of your wager to
leave the hand.
Super Sevens Bonus: Whenever a player
receives 3 suited 7s on his/her first three cards and the dealers up card is a
7, that player automatically wins a bonus payout at no extra cost to him/her. In
addition, all other players on the table will win a $50 ENVY
BONUS just for being in that round of play Match the Dealer: On clearly
marked tables, you may wager an additional bet in the hope that one or both of
your initial two cards match the Dealers up card.
Payout Chart -- Match the Dealer -- Spanish 21
1
Unsuited Match 3-1
2 Unsuited Matches 6-1
1 Suited
Match 12-1
1 Unsuited and 1 Suited Match 15-1
2 Suited
Matches 24-1
Three Card
Poker
Three Card Poker is an exciting, fast-paced game that gives the
player three ways to play; four ways to WIN Pair Plus, Ante, or both PAIR PLUS
and ANTE. The player can play against the dealer and/or simply play for a pair
or better.
Pair Plus:
Place a wager on Pair Plus to bet
on your own hand (not against the dealers hand) and win automatically with a
pair or better.
Ante:
Place a wager on the Ante and, if you
like your cards, place an equal wager on the spot marked PLAY. If the dealer
qualifies with a Queen high or better, compare your hand with the dealers hand
and the better hand wins.
Play Both:
Its you and the cards for a pair
or better; its you and the dealer for the best 3 card poker hand. You must make
the PLAY wager or you will forfeit your ante.
Ante Bonus:
If you play the ante and play
wagers you may win a bonus payout even if the dealer doesn’t qualify, and even
if the dealers hand beats your hand.
Pair
Plus Ante
Bonus
Pair
1 to
1 0
Flush 4
to
1
0
Straight 6
to
1 1
to 1
3 of a
Kind 30
to
1 4
to 1
Straight
Flush 40
to
1 5
to 1